I’ve finally rounded out some more features that I felt were necessary for a somewhat-compelling demo.

Open Google Chrome then click here to explore and build: http://voxeling.greaterscope.com

Recent updates include:

  • Updated character model to more closely match the one from voxel-engine
  • Added skins from voxel-engine and other projects
  • Refactorings and optimizations
  • Simple water animation (of sorts)
  • Made jumping less jarring (implemented the Skyrim float)
  • Pause physics until user clicks the world for the first time. This prevents user from falling through the world before it has a chance to load.
  • Trees have leaves now